alliance:rulebook_2.01_suggestions
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| alliance:rulebook_2.01_suggestions [2020/10/18 06:28] – [Possible ARC questions] jerrod | alliance:rulebook_2.01_suggestions [2020/10/18 18:10] (current) – [By Section] jerrod | ||
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| * Dead - some of the effects that survive death disagree with the descriptions of those things in a prior version - we should make sure its consistent | * Dead - some of the effects that survive death disagree with the descriptions of those things in a prior version - we should make sure its consistent | ||
| + | * High Magic | ||
| + | * Spellcrafting does not explain how " | ||
| ===== General Themes ===== | ===== General Themes ===== | ||
| Line 140: | Line 142: | ||
| * Magic Channeling - specifies you may channel celestial channeling with the magic carrier instead of what the source in hand would produce. | * Magic Channeling - specifies you may channel celestial channeling with the magic carrier instead of what the source in hand would produce. | ||
| * Magical Conduit specifies you must meditate for 10 minutes. | * Magical Conduit specifies you must meditate for 10 minutes. | ||
| + | * Ritual Manipulation has several skills that manipulate components. | ||
| + | | ||
alliance/rulebook_2.01_suggestions.1603002528.txt.gz · Last modified: by jerrod
