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alliance:rulebook_2.01_suggestions [2020/10/18 07:07] – [Possible ARC questions] jerrodalliance:rulebook_2.01_suggestions [2020/10/18 18:10] (current) – [By Section] jerrod
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   * Dead - some of the effects that survive death disagree with the descriptions of those things in a prior version - we should make sure its consistent   * Dead - some of the effects that survive death disagree with the descriptions of those things in a prior version - we should make sure its consistent
  
 +  * High Magic
 +    * Spellcrafting does not explain how "spellcrafting difficulty" works.   The example for spellcrafting has the caster preparing 4 scrolls, one of which is difficulty 2.  It does not reference him needing to spend 2 high magic to prepare the scroll, but does mention he has 5 high magic, but mentions him only using 4 of it.  It also references two scrolls by incorrect names, and references a 3rd rit that doesn't exist any more.  Add a description of what Spellcrafting difficulty is & fix the example.
  
 ===== General Themes ===== ===== General Themes =====
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   * Magical Conduit specifies you must meditate for 10 minutes.   Is this intended to prevent things that reduce meditation time from applying, or is the wording just unnecessarily specific?   * Magical Conduit specifies you must meditate for 10 minutes.   Is this intended to prevent things that reduce meditation time from applying, or is the wording just unnecessarily specific?
   * Ritual Manipulation has several skills that manipulate components.  Should this instead be reagants?  Components are defined as reagents and catalysts, and I'm not convinced the intention is to allow swapping catalysts or using one catalyst in place of another in ritual casting.   * Ritual Manipulation has several skills that manipulate components.  Should this instead be reagants?  Components are defined as reagents and catalysts, and I'm not convinced the intention is to allow swapping catalysts or using one catalyst in place of another in ritual casting.
-    * Spellcrafting does not explain how "spellcrafting difficulty" works.   The example for spellcrafting has the caster preparing 4 scrolls, one of which is difficulty 2.  It does not reference him needing to spend 2 high magic to prepare the scroll, but does mention he has 5 high magic.+  
alliance/rulebook_2.01_suggestions.1603004863.txt.gz · Last modified: by jerrod

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