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swade:attributes [2023/02/20 22:49] jerrodswade:attributes [2023/02/20 22:52] (current) jerrod
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 ===== Attributes ===== ===== Attributes =====
 +Attributes don’t directly affect skill rolls.
 +Savage Worlds treats learned knowledge
 +and training as the most relevant and direct
 +factors. A high attribute allows one to increase
 +a skill faster and opens up options to Edges
 +that greatly differentiate two characters with
 +the same skill.
 +
 +Every character starts with a d4 in each of
 +five attributes:
 +
 +{{page>Agility}}
 +{{page>Smarts}}
 +{{page>Spirit}}
 +{{page>Strength}}
 +{{page>Vigor}}
 +
 +==== Using Attributes ====
 +Attributes are used to:
 +  * Determine how fast skills increase during Advancement (page 54).
 +  * Limit access to Edges (page 37).
 +  * Derive secondary statistics such as Toughness or melee damage.
 +  * Resist effects such as being grappled or counter spells, powers, or social attacks such as Taunt or Intimidation.
swade/attributes.1676933348.txt.gz · Last modified: by jerrod

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