===== Attributes ===== Attributes don’t directly affect skill rolls. Savage Worlds treats learned knowledge and training as the most relevant and direct factors. A high attribute allows one to increase a skill faster and opens up options to Edges that greatly differentiate two characters with the same skill. Every character starts with a d4 in each of five attributes: {{page>Agility}} {{page>Smarts}} {{page>Spirit}} {{page>Strength}} {{page>Vigor}} ==== Using Attributes ==== Attributes are used to: * Determine how fast skills increase during Advancement (page 54). * Limit access to Edges (page 37). * Derive secondary statistics such as Toughness or melee damage. * Resist effects such as being grappled or counter spells, powers, or social attacks such as Taunt or Intimidation.