===== Character Hindrances ===== Hindrances are flaws, drawbacks, or dark secrets drawn from a character’s backstory. You can take up to 4 points of Hindrances. A Major Hindrance is worth 2 points, and a Minor is worth 1. A hero could thus take two Major Hindrances, four Minor, or any combination that adds up to 4 points. (You can take more Hindrances if you want but the maximum benefit is 4 points!) Taking Hindrances not only helps you define and roleplay your hero, but also gives you additional points you can use to start with additional attribute or skill points, Edges, or even money for gear. For 2 points you can: * Raise an [[Attributes|attribute]] one die type, or * Choose an [[Edges|Edge]] For 1 point you can: * Gain another skill point, or * Gain additional starting funds equal to twice your setting’s starting amount.