===== Danger Sense ===== **Requirements**: Novice Your hero can sense when something bad is about to happen. When rolling for Surprise (page 108), he adds +2 to his [[Notice]] roll to act in the first round. With a raise, he starts the encounter on Hold. In other situations not covered by the Surprise rules (a sniper shot, pit trap, poisoned drink, etc.), Danger Sense gives him a Notice roll at -2 (or +2 if a Notice roll is usually allowed) to detect the hazard and take appropriate action. If this was an attack and the hero makes his [[Notice]] roll, the foe doesn’t get The Drop against him.