swade:edges
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| swade:edges [2023/02/20 21:11] – jerrod | swade:edges [2023/02/21 00:07] (current) – jerrod | ||
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| - | =====Edges===== | + | ===== Edges ===== |
| - | Attributes and skills are a character’s | + | Below is a list of Edges common to most |
| - | basic statistics, but what really makes | + | settings. You’ll find new Edges designed for |
| - | individuals different are their Edges. Even | + | your game world in official Savage Worlds |
| - | two legionaries in Weird Wars | + | books as well. |
| - | Rome with identical Traits play | + | |
| - | vastly different depending on | + | |
| - | the Edges they take. One might | + | |
| - | focus on Leadership | + | |
| - | him rally his fellow soldiers while | + | |
| - | another concentrates on taking | + | |
| - | out large numbers of foes at | + | |
| - | once with Sweep or Frenzy. | + | |
| - | Characters get Edges | + | The Edges are grouped |
| - | by taking Hindrances | + | during character creation. You’ll find a |
| - | (see page 9), from | + | summary on page 59. |
| - | racial abilities (such as | + | |
| - | Humans’ Adaptability, | + | |
| - | page 16), or Advances | + | |
| - | once play begins (page 54). | + | |
| - | A comprehensive list of | + | Unless an Edge specifically says otherwise, |
| - | Edges starts on page 37. Your | + | it may only be selected once. |
| - | setting book likely | + | |
| - | that world or genre as well. | + | **REQUIREMENTS**: |
| + | minimum Rank (see page 54) required to | ||
| + | take it along with any other prerequisites | ||
| + | such as attributes, skills, or other Edges. | ||
| + | |||
| + | ==== Background Edges ==== | ||
| + | These Edges are typically advantages a | ||
| + | character is born with, learns from | ||
| + | prolonged and extensive training, or | ||
| + | gains after exposure to certain events. | ||
| + | |||
| + | Players can choose these Edges | ||
| + | after character creation with a | ||
| + | little rationalization. An individual might choose the Attractive | ||
| + | Edge, for example, by cleaning herself up, getting a | ||
| + | makeover, and generally | ||
| + | paying more attention | ||
| + | to her looks. Characters | ||
| + | might be able to gain the | ||
| + | Arcane Background Edge | ||
| + | by finding a book of forbidden knowledge or training | ||
| + | with another arcane type in | ||
| + | their party during downtime between adventures. | ||
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| + | ==== Combat | ||
| + | These Edges are designed to help your hero | ||
| + | dish out terrible damage—or survive it—in | ||
| + | the bloody battles of Savage Worlds. | ||
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| + | ==== Leadership Edges ==== | ||
| + | |||
| + | Leadership Edges grant bonuses to allies, | ||
| + | making them more effective, reliable, or | ||
| + | durable. | ||
| + | |||
| + | Unless an Edge says otherwise, it only | ||
| + | affects allied Extras. Wild Cards only benefit | ||
| + | if the leader | ||
| + | |||
| + | Leadership Edges aren’t cumulative with | ||
| + | the same Edge from other leaders. Characters | ||
| + | may benefit from different Leadership Edges | ||
| + | by the same or different leaders, however. | ||
| + | |||
| + | Command Range: Allies must be within 5″ | ||
| + | (10 yards) to benefit from her abilities. This is | ||
| + | called her “Command Range.” | ||
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| + | ==== Power Edges ==== | ||
| + | Power Edges are the key to unlocking the true | ||
| + | potential of those with Arcane Backgrounds | ||
| + | (explained in Chapter Five). They can mean | ||
| + | the difference between an apprentice with a | ||
| + | few abilities and a master of magic, miracles, | ||
| + | psionics, or weird science! | ||
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| + | ==== Professional Edges ==== | ||
| + | Professional Edges reflect years of practice or | ||
| + | experience in a particular trade, activity, or | ||
| + | craft. In some cases they may also represent | ||
| + | special blessings from higher powers as well. | ||
| + | |||
| + | Players may purchase Professional Edges | ||
| + | after character creation, perhaps roleplaying | ||
| + | the achievement by practicing the affected | ||
| + | trade during downtime or in between | ||
| + | adventures. | ||
| + | |||
| + | Stacking: Bonuses to the same Trait from | ||
| + | different Professional Edges do not stack. | ||
| + | Apply only the highest. | ||
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| + | ==== Social Edges ==== | ||
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| + | ==== Weird Edges ==== | ||
| + | Weird Edges are slightly supernatural | ||
| + | in origin and so are usually only | ||
| + | appropriate in games with | ||
| + | those elements. Check | ||
| + | with your GM before | ||
| + | taking them. | ||
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| + | ==== Legendary Edges ==== | ||
| + | Most Legendary Edges are very specific to | ||
| + | their campaign | ||
| + | stronghold or divine favor—but a few fit | ||
| + | most anywhere. Here are a few that should | ||
| + | fit most every setting | ||
| + | dungeons of swords & sorcery worlds to the | ||
| + | far-flung worlds of futuristic space operas. | ||
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swade/edges.1676927463.txt.gz · Last modified: by jerrod
