Parry is equal to 2 plus half your character’s Fighting die type (a total of 2 if a character doesn’t have Fighting), plus any bonuses for shields or certain weapons. This is the Target Number (TN) to hit your hero in hand-to- hand combat.
For Fighting skills higher than d12, such as d12 + 1 , add half the fixed modifier, rounded down. For instance, Fighting d12 + 1 grants a Parry of 8, while Fighting d12 + 2 results in a Parry of 9.