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swade:starting_hindrances

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swade:starting_hindrances [2023/02/20 21:32] – created jerrodswade:starting_hindrances [2023/02/20 21:57] (current) – removed jerrod
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-===== Starting Hindrances ===== 
-Hindrances are flaws, drawbacks, or dark 
-secrets drawn from a character’s backstory. 
  
-You can take up to 4 points of Hindrances. 
-A Major Hindrance is worth 2 points, and 
-a Minor is worth 1. A hero could thus take 
-two Major Hindrances, four Minor, or any 
-combination that adds up to 4 points. (You 
-can take more Hindrances if you want but the 
-maximum benefit is 4 points!) 
- 
-Taking Hindrances not only helps you 
-define and roleplay your hero, but also gives 
-you additional points you can use to start 
-with additional attribute or skill points, Edges, 
-or even money for gear. 
- 
-For 2 points you can: 
-  * Raise an [[Attributes|attribute]] one die type, or 
-  * Choose an [[Edges|Edge]] 
- 
-For 1 point you can: 
-  * Gain another skill point, or 
-  * Gain additional starting funds equal to twice your setting’s starting amount. 
swade/starting_hindrances.1676928732.txt.gz · Last modified: by jerrod

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