swade:traits
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| - | Traits | + | ===== Traits |
| - | Characters are defined by attributes and skills, | + | Characters are defined by their “Traits, |
| - | collectively called | + | attributes |
| - | exactly the same way. Attributes | + | d6 is average, while higher die types reflect |
| - | are ranked by die types, typically from d4 | + | much greater ability. |
| - | to d12, with d6 being the average | + | |
| - | humans. Higher is better! | + | |
| - | Attributes | + | Attributes |
| - | Every character starts with a d4 in each | + | abilities used for resisting effects like fear |
| - | of five attributes: Agility, Smarts, Spirit, | + | or supernatural attacks. Skills are used to |
| - | Strength, and Vigor (discussed in more detail | + | actively do things or affect others. |
| - | on page 29). | + | |
| - | You then have 5 points to increase your | + | Exceptions occur, but these are the |
| - | attributes. Raising a d4 to a d6, for example, | + | foundational differences between the |
| - | costs 1 point. You’re free to spend these points | + | two concepts. |
| - | however you like, except that no attribute | + | |
| - | may ever be raised above a d12 unless a racial | + | |
| - | ability says otherwise (such as Attribute | + | |
| - | Increase, page 18). If it does, each increase | + | |
| - | beyond a d12 adds a +1 modifier. Increasing | + | |
| - | a d12 Strength | + | |
| - | Strength score of d12 + 2 . | + | |
| - | + | {{page> | |
| - | Skills | + | {{page>Skills}} |
| - | Skills are learned abilities such as firing | + | |
| - | weapons, hand-to-hand combat, scientific | + | |
| - | knowledge, professional aptitudes, and so on. | + | |
| - | Skills in Savage Worlds are very broad to | + | |
| - | keep the action simple and straightforward. | + | |
| - | The Shooting skill, for example, covers all | + | |
| - | types of guns, bows, rocket launchers, and | + | |
| - | other ranged weapons. | + | |
| - | Core Skills: Five skills are marked with a | + | |
| - | red star in the list that begins on page 29: | + | |
| - | Athletics, Common Knowledge, Notice, | + | |
| - | Persuasion, and Stealth. These are “innate” | + | |
| - | abilities most adult adventurers have. | + | |
| - | Unless a racial ability (page 18), Edge, or | + | |
| - | Hindrance says otherwise, your character | + | |
| - | starts with a d4 in each of these five core skills. | + | |
| - | Buying | + | |
| - | you have 12 additional points to raise core | + | |
| - | skills or buy and raise new skills as you see fit. | + | |
| - | Each die type costs 1 point (starting at d4) | + | |
| - | as long as the skill is equal to or less than the | + | |
| - | attribute it’s linked to (listed beside the skill | + | |
| - | in parentheses, | + | |
| - | 58). If you exceed the linked attribute, the | + | |
| - | cost becomes 2 points per die type. | + | |
| - | Skill Maximums: Skills may not be | + | |
| - | increased above d12 during character creation | + | |
| - | unless the character’s race starts with the skill | + | |
| - | at d6. If the skill starts with a d6, increase her | + | |
| - | maximum to d12 + 1. Celestials (page 21) | + | |
| - | start with a d6 in Faith, for example, which | + | |
| - | means their Faith skill may be increased to | + | |
| - | d12 + 1. | + | |
| - | Derived Statistics | + | |
| - | Your character sheet contains a few other | + | |
| - | statistics you need to fill in, described below. | + | |
| - | Pace is how fast your character moves in | + | |
| - | tactical situations like combat. Standard Pace | + | |
| - | is 6, which means six tabletop inches per | + | |
| - | game round. Each inch is two yards in the | + | |
| - | real world. Movement is explained in detail | + | |
| - | on page 92. | + | |
| - | + | ||
| - | Parry is equal to 2 plus half your character’s | + | |
| - | Fighting die type (a total of 2 if a character | + | |
| - | doesn’t have Fighting), plus any bonuses for | + | |
| - | shields or certain weapons. This is the Target | + | |
| - | Number (TN) to hit your hero in hand-to- | + | |
| - | hand combat. | + | |
swade/traits.1676926665.txt.gz · Last modified: by jerrod
