swade:traits
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| swade:traits [2023/02/20 21:13] – jerrod | swade:traits [2023/02/20 22:56] (current) – jerrod | ||
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| ===== Traits ===== | ===== Traits ===== | ||
| - | Characters are defined by attributes and skills, | + | Characters are defined by their “Traits, |
| - | collectively called | + | attributes |
| - | exactly the same way. Attributes | + | d6 is average, while higher die types reflect |
| - | are ranked by die types, typically from d4 | + | much greater ability. |
| - | to d12, with d6 being the average | + | |
| - | humans. Higher is better! | + | |
| - | {{page>Attributes}} | + | Attributes |
| + | abilities used for resisting effects like fear | ||
| + | or supernatural attacks. Skills are used to | ||
| + | actively do things or affect others. | ||
| + | Exceptions occur, but these are the | ||
| + | foundational differences between the | ||
| + | two concepts. | ||
| + | {{page> | ||
| {{page> | {{page> | ||
| - | |||
| - | |||
| - | {{page> | ||
| - | Derived Statistics | ||
| - | Your character sheet contains a few other | ||
| - | statistics you need to fill in, described below. | ||
| - | |||
| - | {{page> | ||
| - | Pace is how fast your character moves in | ||
| - | tactical situations like combat. Standard Pace | ||
| - | is 6, which means six tabletop inches per | ||
| - | game round. Each inch is two yards in the | ||
| - | real world. Movement is explained in detail | ||
| - | on page 92. | ||
| - | |||
| - | {{page> | ||
| - | Parry is equal to 2 plus half your character’s | ||
| - | Fighting die type (a total of 2 if a character | ||
| - | doesn’t have Fighting), plus any bonuses for | ||
| - | shields or certain weapons. This is the Target | ||
| - | Number (TN) to hit your hero in hand-to- | ||
| - | hand combat. | ||
| - | |||
| - | For Fighting skills higher than d12, such as | ||
| - | d12 + 1 , add half the fixed modifier, rounded | ||
| - | down. For instance, Fighting d12 + 1 grants | ||
| - | a Parry of 8, while Fighting d12 + 2 results in | ||
| - | a Parry of 9. | ||
| - | |||
| - | {{page> | ||
| - | Size: A hero’s default Size is 0 unless altered | ||
| - | by racial abilities, Edges, or Hindrances. It | ||
| - | cannot be less than −1 or more than +3. | ||
| - | |||
| - | {{page> | ||
swade/traits.1676927604.txt.gz · Last modified: by jerrod
