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swade:bad_eyes

Bad Eyes (Minor or Major)

Your hero’s eyes aren’t what they used to be. He suffers a -1 penalty to any Trait roll dependent on vision (such as ranged attacks and Notice rolls) or -2 as a Major Hindrance.

In settings where glasses are available, they negate the penalty when worn. If lost or broken during a combat (generally a 50% chance when he’s Wounded, falls, or suffers some other trauma), the character is Distracted (and Vulnerable if a Major Hindrance) until the end of their next turn.

swade/bad_eyes.txt · Last modified: by jerrod

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